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Quakespasm

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A modern port of the original Quake engine

Quakespasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.

Features:

  • Supports Windows, Mac OS X, Linux, other unices.
  • Well tested on both 32 bit and 64 bit platforms.
  • Well tested on both little endian and big endian platforms.
  • OpenGL improvements. In-game resolution changing.
  • Widescreen FOV (field of view) support and automatic Hor+ FOV scaling.
  • Improved sound support. Support for OGG, MP3, Opus and WAV external music files.
  • Improved game controller support using SDL2.
  • Countless bug fixes, security fixes and other improvements.
  • Support for playing the 'Quake 2021 re-release' content

Quakespasm requires a copy of the Quake game data, at the least in the form of the shareware data file pak0.pak. In order to set this up, open (and if necessary create) the directory ~/.var/app/net.sourceforge.quakespasm.Quakespasm/data on your computer and copy the id1 directory from a copy of Quake there. Quakespasm will notify you on startup if it cannot find or access the game data.

在 0.96.1 版本中的更改

8 个月前
(构建于 5 个月前)
  • 未提供更改日志
  • 社区建成

    该应用由志愿者社区公开开发,并根据 GNU General Public License v2.0 only 发布。
    参与进来
安装后大小~2.06 MiB
下载大小951.48 KiB
可用架构aarch64, x86_64
安装量2,731