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IO Return to Castle Wolfenstein

od iortcw team
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Entering the chateau

Game engine for Return to Castle Wolfenstein

World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying.

The intent of this project is to provide a baseline RTCW which may be used for further development and fun. The map editor and associated compiling tools are not included. We suggest you use a modern copy of GtkRadiant. Some of the major features currently implemented are:

  • SDL backend
  • OpenAL sound API support (multiple speaker support and better sound quality)
  • Full x86_64 support
  • AVI video capture of demos
  • Much improved console autocompletion & Persistent console history
  • Colorized terminal output
  • Much improved QVM tools
  • Many, many bug fixes

Commercial data files are required to run the supported games. These can be aquired though a multitude of sources. See the manual for more info on this.

Novinky ve verzi 1.51c

přibližně před 5 roky
(Sestaveno přibližně před 2 měsíci)
  • K této verzi nejsou k dispozici žádné podrobnosti
  • Vyvíjené komunitou

    Tato aplikace je vyvíjena komunitou dobrovolníků a je uvolněna pod licencí GNU General Public License v3.0 only.
    Zapojit se
Instalovaná velikost~28.47 MiB
Stahovaná velikost23.07 MiB
Podporované architekturyx86_64, aarch64
Nainstalováno14 815