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IO Return to Castle Wolfenstein

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Entering the chateau

Game engine for Return to Castle Wolfenstein

World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying.

The intent of this project is to provide a baseline RTCW which may be used for further development and fun. The map editor and associated compiling tools are not included. We suggest you use a modern copy of GtkRadiant. Some of the major features currently implemented are:

  • SDL backend
  • OpenAL sound API support (multiple speaker support and better sound quality)
  • Full x86_64 support
  • AVI video capture of demos
  • Much improved console autocompletion & Persistent console history
  • Colorized terminal output
  • Much improved QVM tools
  • Many, many bug fixes

Commercial data files are required to run the supported games. These can be aquired though a multitude of sources. See the manual for more info on this.

التغييرات في الإصدار 1.51c

منذ 5 سنوات تقريباً
(تاريخ إنشاء التصريفة منذ شهرين تقريبا)
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  • بناها مجتمع

    يطوِّر متطوِّعون هذا التطبيق علنًا، وينشرونها وفق GNU General Public License v3.0 only.
    ساهم
حجمه بعد تثبيته~28.47 MiB
حجمه عند التنزيل23.07 MiB
البنيات المتوفِّرةaarch64, x86_64
التثبيتات14,886