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Tilemap Studio

by Rangi42

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects

A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, or TG16 projects. Specifically meant to support the pret disassemblies like pokered, pokecrystal, and pokeemerald; as well as hacks including Polished Crystal, Red++, Orange, Prism, and many more.

Inspired by tools like Tilemap Creator, NTME, GSC Town Map Editor and Karteneditor, but implemented with C++ and FLTK, and with support for multi-platform tilemaps as well as Pokémon-specific formats.

Changes in version v4.0.1

over 1 year ago
Installed Size~15 MB
Download Size6 MB
Available Architecturesaarch64, x86_64
LicenseGNU Lesser General Public License v3.0 only

Installs over time

Manual Install

Make sure to follow the setup guide before installing

flatpak install flathub io.github.Rangi42.tilemap-studio


flatpak run io.github.Rangi42.tilemap-studio